Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Sep 05, 2005, 05:45 PM // 17:45   #1
Ascalonian Squire
 
Garrett The Brigand's Avatar
 
Join Date: Jul 2005
Guild: Peoples Vanguard
Profession: R/W
Advertisement

Disable Ads
Default If your a Dev, Lend Me Your Eyes!

(Cant exactally read with your ears can you? ) Anywho, I know some of you have alot of time on your hands and all for tombs groups etc, but damn is it hard to sit around on such little time and get anywhere in them. I dont care about rank or fame or prestige, I just want some quick fun. 4v4 arenas are great and all, but I just love some of the Tombs game modes, so here was what I was thinking: put in Tombs game modes to 4v4 maps! The old Siege of Fort Koga mode from beta, a fixed capture the relic mode, some new maps with a few fun obstacles, hell maybe even an altar round with 3 or 4 teams of 4! As I said, I love tombs, but it can be just too damn time-consuming. If the team adds some new game modes, or even something like 4 teams of 4 to the smaller arenas, that would definitally hold my interest, and I'm sure thousands of others who have little time to spend forming a complex group as well. Thanks.
Garrett The Brigand is offline   Reply With Quote
Old Sep 05, 2005, 08:04 PM // 20:04   #2
Lion's Arch Merchant
 
Flame's Avatar
 
Join Date: Mar 2005
Default

I think that would be an excellent addition, modified versions of eight-player arenas for four players, because sometimes just deathmatch gets boring. They would need to be modified, though, because they are designed for longer matches at the moment.
Flame is offline   Reply With Quote
Old Sep 05, 2005, 08:09 PM // 20:09   #3
Desert Nomad
 
Kai Nui's Avatar
 
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
Default

I've suggested this before. We need more PVP areas. We have Droknars, HoH, and GvG. Not much variety. We could have so much more. Perhaps map the UW to the right of the start of HoH so that if teams wanted to compete in only certain arenas they could.
Kai Nui is offline   Reply With Quote
Old Sep 06, 2005, 01:23 AM // 01:23   #4
Frost Gate Guardian
 
Join Date: Jul 2005
Guild: ANZ
Default

It need more pvp modes.
KelvinC is offline   Reply With Quote
Old Sep 07, 2005, 01:19 AM // 01:19   #5
Ascalonian Squire
 
Garrett The Brigand's Avatar
 
Join Date: Jul 2005
Guild: Peoples Vanguard
Profession: R/W
Default

I definitally hope for more pvp-modes, new map-environments will just give some fresh eye-candy. On that note, however, I'd really like to see some more strategic PvP arenas, possibly a few in-door ones with corridors and *gasp*, dare I say a second story? If they could shrink down the size of most guild-halls a smidgeon, and put em in for 4v4 play, catapults, gates and all, I'd seriously tack on another good 6 months of gameplay to the game for me. I love the GvG matches and how it uses alot of environment-based effects, switches and all that interactive stuff, but the fear of losing all your rank or the sheer lack of guild-mates on or willing to do GvGs can be quite depressing at times. Simply put, I'd just kill to see the level of fun a tombs/GvG map/gameplay can have condensed into some quick and snappy, ready to enter in 30 seconds action, whether that contains 2 teams of 4, or 6 teams of 4. With the magic of instancing, it could be made virtually as lag-free as any other arena.
Garrett The Brigand is offline   Reply With Quote
Old Sep 10, 2005, 01:23 AM // 01:23   #6
Frost Gate Guardian
 
Clusmas's Avatar
 
Join Date: Jul 2005
Location: Brisbane, Australia
Guild: n/a
Default

There's plenty of vairety in Tombs to keep me satisfied.

However something definately needs to be done about forming groups. It takes at least half an hour to get a complete group together, even if they are all guild members (and I'm in a pretty active pvp guild). In the event you don't make it past the first round and someone leaves, you have to waste more time finding a replacement.

As I'm sure ANet are aware, the problem is there. The question is how do you fix it?

Random more varied 4v4 arenas as mentioned above is one way.

Another is a simple group listing dialogue a player (the group leader) can create and other players can browse. I'll leave the super-brains of ANet to come up with how much or how little information to include in this dialogue.

BUT please do something! I want to spend more time playing then I do finding groups.
Clusmas is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
A New Perspective on Bonding: Lend your view... jgortner The Campfire 1 Jan 19, 2006 04:09 AM // 04:09
Lend your advice on BOW TYPES please! jgortner The Campfire 8 Dec 24, 2005 11:45 AM // 11:45
jgortner Warrior 12 Dec 17, 2005 11:47 PM // 23:47
all i need are ancient eyes persiansown Buy 0 Oct 22, 2005 01:30 AM // 01:30
My Eyes! They Took My Eyes! TopGun Questions & Answers 3 Jul 14, 2005 04:58 PM // 16:58


All times are GMT. The time now is 02:26 AM // 02:26.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("